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First Person Shooter

This third project was developed in a group of three, each of the team members were responsible for their own level within the three level story. I chose to develop the second level in the story. The game is a first person shooter that is set within a house, the player must gather keys and shoot enemies to be able to escape to the next level. This project relied on programming heavily and I also worked with audio within Unreal Engine for the first time, in addition, this project allowed me to experiment with ways of presenting narrative to the player.

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