Outcomes
I have developed several iterations and versions of my outcome and below are an array of these versions to showcase the evolution and progress of my outcome. The first developed versions were Alpha and I have included three of the Alpha build versions ranging from week 1 of development to the end of completion of the Alpha builds.
Alpha Build V1
This first version of the Alpha build was the same version that I showcased in my first development log and this only includes a few basic functions and mechanics some of which that I experimented and researched into in my reports.
Alpha Build V2
This second version of the Alpha build expanded upon my first version and the first level is complete in this version with also dialogue, hints, health system and weapon systems being added to enhance the gameplay experience. In this version I also started to work on my second level however the level had no functionality.
Alpha Build V3
This third version of the Alpha build expanded upon the second version and the entire gameplay experience is complete and functioning in this build, all that is missing from this build is bug fixes and also final artwork which would be coming in the following Beta builds.
Beta Build V1
During the Beta build phase I only developed 2 versions before the final build and these builds just look at fixing bugs and adding audio and pixel art to the game. Little changes may not be noticeable however these builds have evolved from the Alpha builds.
Beta Build V2
Final Outcomes - Final Build V1
Below is version 1 of the final build and this build expands on the Beta versions by completing the artwork, audio and also amending and improving all elements that I said I would amend during the playtest session.
Final Build V2 - Final Version
The second version of my Final build is a continuation from my previous Final build except that I have added all of my edits, amendments and improvements that I decided to take on board following my peer review session. The final build of my game can be found below.
